Use casesGaming
Game top-ups that never run out.
A player who sees “out of stock” buys somewhere else. We keep several suppliers behind every title and send each order to one that has it.
Gaming companies working with GIFQ
The titles your players ask for.
Wallet codes, e-pins and subscriptions, by region.
What breaks a gaming store.
One integration for the whole catalog.
List products by country, place the order, get the code back.
Live in days, not quarters.
Tell us what you need
Who you pay or reward, where they are and roughly how much. We confirm coverage and cost.
Test in the sandbox
Place test orders, check regions and prices, then go live.
Send the first one
Fund your balance and go. We handle delivery, questions from recipients and anything that fails.
Real money, every day.
Live payouts, a deep catalog and a team behind every order.
- 5,000+
- brands in the catalog
- 100+
- countries covered
- 50+
- local currencies
- 1M+
- orders processed
Keep exploring
Common questions
Is there an API for game top-ups?
Yes. The same API covers game wallets, e-pins, subscriptions and gift cards.
What happens if a title is out of stock?
We keep several suppliers for popular titles and send the order to one with stock. If none has it, the order fails cleanly and nothing is charged.
How is pricing decided?
Your price comes from the supplier rate and your agreed margin. You can see it per product in your account.
Which regions do you cover?
Products are listed per country and currency. Tell us your markets and we confirm the titles available.
Do you top up player IDs directly?
Most products are delivered as codes or links. Direct delivery to an account is available for products that support it.
Stop losing sales to “out of stock”.
Tell us the titles and regions you sell.
Have the details ready? Tell us about your programme.













